
If you like simple plotted games, or if you want to try out how an old JRPG feels, you may want to consider to give this a try.

Although the graphic looks outdated and empty compared to the others out there, its at an acceptable level. There are also quite a few contents that would urge you to repeat the game. The game is not long, about 20 hours per run, but in order to watch all 6 heroes' ending, you may want to replay the game in a NG+ mode. Do not expect the game to have a DarkSouls level difficulty because this one is very casual compared to those, in a good manner. Combat system is simple and pretty straight forward. The story itself is simple and clear: The bad guys are doing bad things and the heroes are out to stop them. The game sticks to its root with a totally refreshing graphics compared to its SNES version, packed with a collection of the remixed old good JRPG styled BGM, a tweak in the battle and character build system.

One of the famous JRPGs back in the 90's (until the original sequel killed the whole franchise but that's another story). One of the famous JRPGs back in the 90's (until A classical, fun and casual, welly remade B-Class JRPG to enjoy with your kids at home. … ExpandĪ classical, fun and casual, welly remade B-Class JRPG to enjoy with your kids at home. Most of the time mobs respawn in the locations after several minutes of their death, I do not like that feature in games. I wanna switch right after level cap! As a consequence, my mage class, Angela, was not switching till 48 level, because I hadn't got the necessary item. I didn't like the idea of farming of class items for switching to 3rd class, that was kinda annoying. It's like a black box when u put points in stats but you do not fully realize how it will work out. It's not obvious, how the stats system works, for example, how 1 point in luck affects my crit rate or 1 point in stamina affects health (does it?), aside from abilities. Many of them have the same mechanics of generating some bodies (columns, statues, spheres, etc) which you have to kill fast, or they will deliver a massive and hurtful AOE attack. Most boss fights are less dramatic and interesting the FF7, though some of them are good and interesting. But in the end, when her spell damage became massive and mana problems were not so severe, she became a brutal force. Duran was simply outvaluing her easily with his saber attacks. Until the end of the game, Angela was not very useful at all. There no range attackers in this game and mage (Angela) is like a weak fighter with spells. I assume, If I hadn't got a healer in the party situation with bosses maybe even worse. My allies just died constantly and were kinda useless. Few times, I had a situation when I had to kill boss alone with most of his HP remaining, with one character, Duran, which I control myself. Allies from FF7 Remake do not suffer so much in boss fights. Cons: -AI of allies is far from perfect in terms of evading of the boss attacks, I had situations where they die many times on bosses with massive AOE damage, they simply got all damage from boss attacks. Maps are not complicated and scenes are diverse. The exploration element of gameplay, a search of treasure chests, and other items are fun. Since they are six characters to play with, it seems to me that the second walkthrough won't be very repetitive and routine, if you will choose another three to play with. The game has end game content (do not skip end titles), including new game plus. Make fights simple and fast (in terms of time) or difficult and long, but not easy and long. KQ11 had also easy fights, but that turned out to be a fat minus, because of turn-based combat. It's not hard to complete the game even on hard difficulty, but that's ok, I perceive it as a game feature, it's simpleness. It's easy to play and it is quite dynamic both in terms of fights and story evolution. Pros: - Nice-looking graphics - This game is less complicated and routine in terms of RPG, item, fight gameplay system then FF7 Remake and DQ 11, but still, they are things and to think and care about, and I liked it. It took me about 25-30 hours to complete the game fully on hard difficulty.

I played with the party: Angela (mage), Duran (fighter), and Charlotte (priest), kinda classic. It's kinda similar in that sense with FF7 Remake, but I used it much less often. Consider this game mostly as action RPG, despite the ability to pause the game and make the order. I had an experience of playing two JRPG in the past: FF7 Remake and Dragon Quest 11, so I compared it to them. I had an experience of playing two JRPG in the past: I liked this game, despite the cons below, it delivers fun and satisfaction, 9 out of 10. I liked this game, despite the cons below, it delivers fun and satisfaction, 9 out of 10.
